Thursday, 24 April 2008

Sigh,
Its been slow going...
I have some basic images in the game now, Little Sheverons for the units, and an Illustrator house for the buildings. The units in the squad that is currently sellected changes colour to represent their health.
I've ran into a dilema. I want to have stacking behaviours. I have the code. It works. But its kinda pointless and making it far more complicated than it really should be. Having to code in the exact same stuff for each beheviour is not very good coding wise. Thus i think i'll take out behaviours as the are at the moment and start again. :( what i think i'll do is comment out all the code that is currently in all the behaviour classes and the unit and squad class and start again from scratch.
I'm thinking of each uni having 1 of each behaviour, but only having IDLE to start with. Then using some "Fuzzy Logic" to decide what behaviours to call etc. sigh should really be past here by now and on to the writing. I have 10/11 days to get my first draft done so I can show Euan. That shouldn't be too hard, but have maths as well. I think its tea time then i'll start on the raping of my current code and all that jazz.. :( woooo :D

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